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I have also added a handout that I made for the PCs describing the history of the town.Įncounter 11 Shrine of the Moon Time your players so that they arrive here at night-time.Įncounter 9: Krayd the Butcher I de-emphasised the 'stairs' up to the platform, because these are quite hard to climb and the encounter notes that the scaffolding holding up the platform can be climbed on any side.Įncounter 8: Goblin Wolf Brigade This takes place in the stables.Įncounter 7: Monsters and Manuals I added a balcony around the main floor, because libraries always have balconies, and because it adds an extra tactical element for a battle that requires the big-bad to run around and avoid melee contact with the PCs. The WIP thread for these maps is here, and ungridded versions can be downloaded there but the finished maps posted below are the most recent versions. His last two are particularly good and also have the same autumnal theme. I did not make encounter maps for encounters 11 and 12 because I plan on using those created by Wonko the Sane here. All maps are as described in the module except the library, to which I added a balcony because libraries should always have balconies. The maps are made from scratch using free textures and resources downloaded from the intergoogleweb, including some from this forum, for example Bogie's excellent map tables.
#Hs1 the slaying stone how to
The later encounters are better than the earlier ones, as I learned how to use GIMP. I was aiming for an autumnal theme for the outside maps.


This is a set of encounter maps I made to run the 4th Edition Dungeons and Dragons module 'HS1 The Slaying Stone' published by WotC.
